Day 367 January 2nd
Ushering
in the 10th anniversary of the Minimates I have conducted a series
of interviews with people that were involved with the creation of Minimates ten
years ago as well as the people involved with keeping them going strong today! Here is the first of these interviews.
10th
anniversary interviews – Digger Mesch
Part 1 -
First off let me thank you for taking the time to do this
interview with me for Portrait of an Addiction, I am glad to hear that you are
enjoying the blog!
Digger
- I love the fact that Minimates is still alive and kicking. People like you
and the other fans of the brand have really made the effort worthwhile over 12
years later - I feel like it's just getting started!
Seeing how this is coming at the start of 2012 I
thought what better for the start of the 10th anniversary year of
Minimates then to chat with the man, the myth and the legend behind them.
Can you tell me a bit about what your initial thoughts were behind creating
minimates?
D -
Art Asylum was still quite young at the time and we were doing everything from
creating concepts for entertainment to invention. Art Asylum was not a toy company;
we were a design house that was striving to be an entertainment company. After
a few years of freelancing for other companies under the Art Asylum banner and
a few bad investors we finally got investment money to get in the game with our
own products. Adam Unger came in as a new partner to AA and we needed to dial
in what we were going to do year one.
I
was developing as many concepts as I could with my team that my gut told me
might be worthwhile. Minimates was one of many things that we had on the
development table. MINIMATES, "N' The Box, Standard Action figures,18 inch
figures with full articulation and sound an urban vinyl line I can’t remember
the name of off hand. Lots of stuff and most of it way ahead of every other
company on the scene at the time. McFarlane was doing semi articulated action
figures that were highly detailed and unlike all the other wanna be companies
out there I wanted ART ASYLUM to be unique.
I
was inspired by a lot of things that were going on in Japan and even
though we were known for doing highly detailed action figures I really was and
still am bored to death with realism. Nelson Ascencio and Manny Jesus were the
core of my design team and MINIMATES was a group effort by the team. I knew
more or less what I wanted but we really did more work than you would think to
arrive at the final design that would be the template for the thousands of
figures to come.
I
was inspired like we all were at the studio by Kubricks and everything that was
happening in Japan.
Everyone kept comparing us to Lego and we really didn't think much of the Lego
figures. Kubrick got out ahead of us and I wanted to do something similar but
better. More movement, more paint operations and most importantly something
that would work in the American market. I rarely looked at the other
companies in the USA
when we were creating. Nelson was an Animae nut (you can see it in Minimates
eye designs among other things) and Manny was a super high tech Trek freak
among other things so a lot of our group aesthetics were similar. Games,
animation and in my case I gravitated a lot towards fine art. Minimates was
more of an art experiment than a product at the time for us. Minimalism.
I remember when I first saw the 3 inch Minimates in my local
Wal-Mart and how I was instantly struck by 2 things – 1 the styling of the
body, and 2 the size. Was there a particular reason for the smaller scale
at a time when the general toy market was going in the other direction, ie
larger figures?
D - That
first line up we did was the size we thought would work best. They had a lot of
movement and the smaller you go the more difficult it is to deal with joints
and details. If you look at the first waves of Star Trek, KISS, Ozzy, Rob
Zombie, Alive Cooper, Iron Maiden and more the style is different. They have
less going on - a bit more like Kubrick in terms of paint operations. WE had
them packaged in collector tubes so you could stack and display them. WE put a
lot of heart and soul into the lines. Take note that they had a full credit
list for all the artists on the package as well. I had already started making
waves for artists getting credit in the USA in the toy world and I remember
this was one of the first projects that we did that was not a traditional
highly detailed action figure sculpture and many people were saying that this
is for kids - we don’t need to do credits . A few of the indie companies had
started giving credit because I was making everyone look bad if they didn’t do
the same. MINIMATES was even more important to me to put credits on it because
I looked at it as this truly unique project that could cross over to both the
kids and the adult market. I wanted kids to have our work and recognize that it
was art. MINIMATES was the perfect vehicle for that.
Sadly
- this first line didn’t do well. It was too new; our sales team was really
shit at selling eclectic products. It was our first year and our financial
partners were making millions off of their girls products but really didn’t
know what the F$#K to do with us. They kept using straight mass sales formulas
for everything we did and we didn’t have mass licenses yet. MINIMATES like
"N' The BOX (another one of my babies) was deemed a failure and we were
told to dump it and move on because we only sold like 30 k units or something.
Numbers by today’s collectable standards would have been deemed more than OK.
It
took another year to get Minimates back on the grid and it took my good friend
Chuck Terceira at Diamond and the Marvel license to resurrect it or it would
never be what it is today.
There were some great licenses in the 3 inch lines!
Were there any of those that you were particularly a big fan of, released or
unreleased?
D -
We did so many things back then and honesty I can't remember most of it. We did
at least 3 other versions of every rock star, Eminem I think and that got
canceled during the madness with his public image blowing up in a bad way for
mass retailers. They banned everything we did at the time. We had the news
coming to the studio to cover our Eminem products and make us look like we were
bad people for making toys based on a drug addicted rapper blah blah blah. I ran
with that press as far as I could take it but MINIMATES was something that
EMINEMS people actually canceled on us because his management was afraid his
image was going too Britney Spears pop and they desperately wanted to play the bad
boy card so no matter how much I tried to explain to them that this was art and
it was for an adult market...like most people I dealt with they didn’t get it
until everyone else did it . Art Asylum was ahead of everyone by years. That’s
not a theory, that’s a fact. It's just as bad to be too early with something as
too late. Timing is everything in any creative field whether it's art, film,
music whatever and I was moving at light speed hoping the market would get it
in time. LOL - I was delusional in that regard more often than not because we
had zero advertising dollars to spread a clear message. We were in all the
trades and mainstream press because I was good at getting press and finding
some angle or human interest story to associate with our work and get people to
take notice but straight up ads would have helped for sure.
The
designer lines we were trying to do just never got off the ground. Nelson had
tons of cool things with our design team that they were pumping out way ahead
of the whole designer toy craze in the USA but we couldn’t get our investors to
agree to anything that was risky or art house. We did a lot of promotional
figures for other companies - printing logos on the chests and injecting them
in solid colors - give aways for companies that Adam was building relationships
with. I liked a lot of that stuff and if there are collectors trying to have
complete collections out there I think it might be next to impossible to find
most of that stuff.
MINIMATES
broke through because of Marvel and anything Marvel was so hot that it was
selling itself. I started my art career with Marvel pretty much...the part of
it I consider seriously anyway and it seemed appropriate that Marvel would be
what helped us get Minimates next level.
Stay tuned for more with Digger as well as
more interviews in the days to come!
Great interview!
ReplyDeleteAgreed, great interview and insight into MiniMates. Can't wait to see what's next!
ReplyDeleteThis is great stuff, Jeff. Good work fella! :)
ReplyDelete